The biggest change is the addition of the ability to dismember your foes during combat. Ninja Gaiden Sigma 2 is similar to the first game, so it's a hack-and-slash action game with a focus on brutal difficulty. It's still easy to play, but it's disappointing that my favorite of the three games is the least polished. It leaves the game looking aged in a way that even a fellow competitor like Devil May Cry 3 doesn't. They don't look that impressive, and there doesn't appear to have been a ton of work put into cleaning up the visuals beyond the basics. Since the core game is based on the Vita version, I can't help but feel like that includes some of the visuals. Visually, Ninja Gaiden Sigma isn't particularly impressive. It's a perfectly fine version of the game, but it has seen no real touch-ups. Plus has all of Sigma's features in addition to a new Hero mode that lowers the difficulty, adds the ability to equip accessories to change your character's appearance, and includes a pair of dual katanas that can be used as a weapon. The original Sigma was a modified version that was released for the PlayStation and included some polish and new weapons, but it also lacked some of the bonus features found in Ninja Gaiden and its original re-release, Ninja Gaiden Black. Ninja Gaiden in the Master Collection appears to be based on the PlayStation Vita version of Ninja Gaiden Sigma Plus. The overall balance is a little worse than Ninja Gaiden Black, which was the original updated port, but it seems like Sigma is the version that we'll see from now on. The game occasionally veers into the cheap, especially with some of its boss fights, but for the most part, it feels like a fair game and rewarding experience. More often than not, you'll know exactly why you died, and it was because you overextended, mistimed a counter, or otherwise screwed up. The combat mechanics are a blend of Devil May Cry action and fighting game mechanics with an emphasis on parries, grabs and defense while baiting openings. You can struggle through five hard rooms, die, and return to your last save point to try again. Ninja Gaiden Sigma, despite being arguably the easiest version of the original game, will still chew you up and spit you out if you give it a chance. This is no less true now that it was before, and the series does not hesitate to punish you. Perhaps the biggest selling point for the Ninja Gaiden series was that it focused on telling you to "get gud" long before Dark Souls hit the market. Ninja Gaiden: Master Collection combines three titles into one package: Ninja Gaiden Sigma, Ninja Gaiden Sigma 2, and Ninja Gaiden 3: Razor's Edge. It's a fast-paced action series that borrows ideas and concepts from fighting games, rewarding players for razor-sharp gameplay and mastery of gameplay mechanics. At first blush, the gameplay has a lot in common with Devil May Cry, and the two franchises had something of a "Sonic and Mario" rivalry. Players take on the role of master ninja Ryu Hayabusa as he inevitably ends up fighting scores of evil ninjas, evil soldiers, and extra evil demons. As a franchise, there's a similar play style between all of the Ninja Gaiden games.
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